"2% Percent" Demo |
00x |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
3D Atelier |
3DA |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
3D CAD Studio |
3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Dudes |
IMG |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3dedit |
3D |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
3D Environment Program Complex |
3DS |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Environment Program Simple |
3D2 |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3DField Triangles |
DAT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
3DG |
3D |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Forgastest Editor |
KFI |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Forgastest Editor |
KS3 |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D GameStudio (MDL3,4,5,7) |
MDL |
L / |
L / |
- / |
L / |
L / |
Automatic |
/ |
3D Mars Mission |
3DO |
L / |
- / |
- / - |
- / |
- / |
/ |
/ |
3D Object Viewer Screen Saver |
3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Points |
TXT |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Professional |
3DP |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
3D Raster Viewer Binary RAW (355x461) |
RAW |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
3DRW |
* |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
3D Studio ASCII Mesh |
ASC |
L / S |
- / S |
- / - |
L / S |
Gen. / - |
MTFS |
/ |
3D Studio Binary Mesh |
3DS |
L / S |
L / - |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
3D Studio Max ASCII |
ASE |
L / S |
L / S |
L / |
L / S |
L / S |
Automatic |
/ |
3D Studio Max Script |
MS |
- / S |
- / S |
/ |
- / |
/ |
- |
- |
3D Studio Project |
PRJ |
L / S |
L / - |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
3D Systems |
SLC |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Triangle Irregular Network |
TIN |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Vertex Model |
RVM |
L / |
L / |
- / - |
L / |
Gen. / |
Automatic |
/ |
3D Vertex Model ASCII |
TXT |
L / |
L / |
- / - |
L / |
Gen. / |
Automatic |
/ |
3D View |
PLG |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D-VIEWER |
3DV |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D Virtual Reality RoomPlanner |
PLG |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D WorkShop |
3DW |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
3D World Studio |
SMF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
3DO Builder |
3DT/3DE |
L / |
- / |
- / |
- / |
- / |
- |
- |
3DX |
3DX |
L! / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
4x4 Evolution |
SMF |
L / S |
L / S |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
4x4 Evolution 2 |
SMF |
L / S |
L / S |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
7.62 High Calibre |
MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
A3D |
A3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Aarklash: Legacy |
CEF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Abyss Engine (Sports Car Challenge) |
AEM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
AC3D |
AC |
L / S |
L / S |
- / - |
L / S |
L / S |
MTFS |
/ |
ADG 3D Scene |
ADG |
L / |
L / |
- / |
L / |
- / |
/ |
/ |
Adobe Dimensions |
DIM |
L! / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
AeroFly /trilist only/ |
OBJ |
L / |
L / |
- / |
L / |
Gen. / |
Automatic |
/ |
AeroFly |
TGO |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Aika Online |
MSH/BON |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; L |
Airplay |
GEO/MTL |
L / |
L / |
/ |
L / - |
Gen. / - |
Automatic |
/ |
Alambik script /triangles only/ |
TV |
L / |
- / |
/ |
/ |
/ |
/ |
/ |
Alias StyleGuide |
SG |
L / |
- / - |
- / - |
- / - |
- / - |
- |
- |
Alias Triangle |
TRI |
L / S |
- / |
- / - |
/ |
/ |
/ |
/ |
Alias Quad |
QUAD |
L / |
L / |
- / - |
/ |
/ |
/ |
/ |
Alias Upfront |
UPF |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
Alice ASCII |
VFT |
L / S |
- / - |
- / - |
L / S |
Gen. / - |
Checked |
/ |
Alice Binary |
VFB |
L / S |
- / - |
- / - |
L / S |
Gen. / - |
Checked |
/ |
Alice Binary (vertices.bin,indices.bin) |
BIN |
L / |
- / |
L / |
L / |
Gen. / |
/ |
/ |
Amira ASCII |
SURF |
L / |
- / |
- / |
- / |
- / |
- |
- |
Amira Binary |
SURF |
L / |
- / |
- / |
- / |
- / |
- |
- |
Amorphium |
CMF |
L / |
L / |
L / |
L / |
Gen. / - |
/ |
/ |
Anim3D |
* |
- / S |
- / S |
- / - |
- / - |
- / - |
/ |
/ |
Anim8or |
AN8 |
L / |
- / |
- / - |
L / |
/ |
Checked |
/ |
Anno2070 |
RDM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Ansys Macro |
MAC |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
AOFF |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
ARAS 360 |
A3X |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
Archangel |
XBN |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
; |
ArchiCAD GDL /Polygons only/ |
GDL |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
Archlord |
ECL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
ARC/INFO ASCII Grid |
GRD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
ARC/INFO /Polygons only/ |
SHP |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
ARENA Design |
SDA |
L / |
- / |
- / - |
- / - |
- / - |
/ |
/ |
Ark |
3D/MAT |
L / S |
L / - |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
Art*lantis |
ATL |
L / |
L / |
/ |
- / |
- / |
- |
- |
Art*lantis |
DB/OPT |
L / S |
L / - |
/ |
- / - |
- / - |
- |
- |
Art-O-Matic |
3DZ |
L / |
- / |
/ |
L / |
Gen. / |
/ |
/ |
ASK |
ASK |
L / |
L / |
- / |
L / |
L / |
/ |
/ |
ATI Normal Mapper |
NMF |
L / S |
- / - |
- / - |
L / S |
L / S |
MTFS |
/ |
Atlas Boundary |
BNA |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Auran Jet (Trainz) |
IM,PM/TXT |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; - |
AutoCad DXF [2D POLYLINE] |
DXF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
AutoCad DXF [3D FACE] |
DXF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
AutoCad DXF [3D POINT] |
DXF |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
AutoCad DXF [3D POLYLINE] |
DXF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Autodesk Animator |
PLY |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Avalon Heroes (packed like _NPC.msh) |
MSH/MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
Avalon Heroes (unpacked) |
MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
"B and dbl W" Demo |
GEO |
L / S |
- / - |
L / S |
- / - |
- / - |
- |
- |
Babes & Balls Xtreme Beach Soccer |
KLX |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Basic4GL Model |
BGM |
L / S |
- / - |
L / S |
- / - |
- / - |
/ |
/ |
Battle of the Immortals |
M4F |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Behemot Editor |
BRP/RT |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Believe3D |
B3D |
L / |
- / - |
- / - |
L / |
Gen. / |
/ |
/ |
BigWorld Technology (World of Tanks) |
PRIMITIVES/VISUAL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Blade Chronicle: Samurai Online |
MBN |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Blade Chronicle: Samurai Online |
MDL |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Benchmark for Animated Ray Tracing |
AFF |
L / S |
L / S |
- / - |
L / - |
L / - |
Automatic |
/ |
Blender's Videoscape 3D dialect |
OBJ |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
Blitz3D |
B3D |
L / S |
L / - |
L / S |
L / S |
Gen. / Gen. |
Checked |
/ |
BMP /1 bit pixelformat only/ |
BMP |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
BrainVISA ASCII |
TRI |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
BrainVISA ASCII |
MESH |
/ S |
/ - |
/ - |
/ - |
/ - |
- |
- |
BrainVISA Binary |
MESH |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
BrainVoyager |
SRF |
L / - |
- / - |
/ - |
- / - |
- / - |
- |
- |
Breed |
OBJ |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Breeze Designer |
CAD |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Brender |
DAT |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
BRL-CAD ASCII |
ASC |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
CableMod |
XML |
/ S |
/ - |
/ - |
/ - |
/ - |
- |
- |
CAD '3D Points' |
CAD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
CAD 'Mesh' |
CAD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
CADKEY Advanced Design Language |
CDL |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Cage 3D |
IGL |
L / S |
L / S |
- / - |
L / |
/ |
/ |
/ |
cal3D ASCII Mesh |
XMF |
L / S |
L / S |
- / - |
L / S |
Gen. / Gen. |
MTFS |
; L / S |
cal3D Binary Mesh |
CMF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
; L |
cal3D Binary Mesh (IMVU) |
XMF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
; L |
Caligari trueSpace ASCII |
COB |
L / S |
L / |
- / - |
L / |
L / |
Automatic |
/ |
Caligari trueSpace BINARY |
COB |
L / S |
L |
- / - |
L |
L / |
Checked |
/ |
Carrara |
CAR |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
/ |
/ |
Cartography Shop 4.1 |
CSM |
L / - |
L / - |
L / - |
/ - |
/ - |
/ |
/ |
Cauldron (Soldier of Fortune: Payback) |
MSH/MTL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
C/C++ Code Fragments |
C |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Celestia ASCII /trilist only/ |
CMOD |
L / |
L / |
- / |
L / |
Gen. / |
Checked |
/ |
Celestia Binary /trilist,tristrip,trifan only/ |
CMOD |
L / |
L / |
- / |
L / |
Gen. / |
Checked |
/ |
Cheetah 3D |
C3D |
L / S |
- / - |
- / - |
- / - |
- / - |
/ |
/ |
Child of Light |
M3D.CKD/.S3D.CKD |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
L ; |
Cinema 4D XL ASCII |
C4D |
- / S |
- / - |
/ |
- / - |
- / - |
/ |
/ |
Cipher MDL2 |
MDL |
L / S |
L / S |
L / S |
L / S |
Gen. / - |
Automatic |
/ |
Cipher MDL4 |
MDL |
L / |
L / |
L / |
L / |
Gen. / - |
Automatic |
/ |
City of Dream (unpacked) |
GCF |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
ComiPo! |
CSU |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Command and Conquer 3: Tiberium Wars |
W3DM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Common Layer Interface Binary (with slice/HPGL save option) |
CLI |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
Conquer Online |
C3 |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Continent of the Ninth (C9) |
R3CM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
CorelDREAM 3D /Polygons only/ |
D3D |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
CryENGINE (Aion: Tower of Eternity; Far Cry) |
CGF,CHR |
L / - |
L /- |
- / - |
L / - |
L / - |
Automatic |
/ |
CryENGINE2 (Crysis) |
(CGF,CHR)/MTL |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
CrystalSpace |
XML |
L / - |
- / |
- / |
- / |
- / |
/ |
/ |
CyberMotion |
CMO |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
Cyber Studio CAD-3D |
3D2 |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
Dark Planet: Battle for Natrolis |
C3D |
L / |
- / - |
- / - |
- / - |
- / - |
/ |
/ |
Darkstone |
O3D |
L /- |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Darwinia |
SHP |
L / S |
- / - |
L / S |
- / - |
- / - |
- |
- |
DCC Virtual Reality LAB |
DCC |
L / |
- / - |
- / - |
- / - |
- / - |
- |
- |
Dead Days |
WTF |
L / |
L / |
- / |
L / |
L / |
Checked |
/ |
Dekaron (2 Moons) |
MESH/TPACK |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
DeleD 3D Editor Map |
DMF |
L / S |
L / |
- / - |
L / |
L / |
Automatic |
/ |
DeleD 3D Editor Prefab |
DPF |
L / S |
L / |
- / - |
L / |
L / |
Automatic |
/ |
DeleD 3D Editor XML Scene |
DXS |
L / |
L / |
- / - |
L / |
L / |
Automatic |
/ |
Delta Force Land Warrior |
3DI |
L / |
/ |
/ |
/ |
/ |
/ |
/ |
DesignWorkshop |
DW |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Digistar II. |
VLA |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Digital Reality |
BMOD |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Digital Reality |
DRS |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Dino and Aliens |
MSH/CGO |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
- |
DirectX ASCII Frame |
X |
L / S |
L / S |
/ |
L / S |
Gen. / Gen. |
Automatic |
/ |
DirectX ASCII Mesh |
X |
L / S |
L / S |
/ |
L / S |
Gen. / Gen. |
Automatic |
/ |
DirectX Binary Mesh |
X |
L / S |
/ |
/ |
L / S |
Gen. / Gen. |
Checked |
/ |
DIVE |
VR |
L / S |
- / - |
/ |
- / - |
- / - |
/ |
/ |
DOGA-L2 |
SUT/ATR |
L / S |
- / S |
- / - |
L / S |
L / S |
MTFS |
/ |
DOOM 3 |
MD5MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Drafix CAD Port /Polygons only/ |
POR |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Draw 4D |
D4D |
L / S |
- / |
- / - |
- / - |
- / - |
- |
- |
Draw 4D Pro |
D4P |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Draw3D |
3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Drawing for Children Symbol |
TXT |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
DrawObjects /Polygons, Stars, SolidArrows only/ |
DOB |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
DS2 Engine (You Are Empty) |
DS2MD |
L / |
L / |
- / - |
L / |
Gen. / |
Automatic |
/ |
DUG Polygon |
DUPOLY |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
DVS |
VGF/VMF |
L / S |
L / S |
/ |
L / S |
L / S |
Checked |
/ |
DynaCADD Exchange Format |
DEF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Dynamic Visualizer |
AMS |
/ S |
- / S |
/ - |
/ |
/ - |
/ |
/ |
E3D 3D Model Editor |
3DO |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
EA Sports Fight Night Champion |
GEOM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
EA Sports MMA |
*_GEOM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
East India Company |
S3D |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Easymodel v1.x Object |
OBD |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Easymodel v2.x Object |
OBQ |
L / S |
L / S |
/ |
L / |
L / - |
/ |
/ |
Easymodel v2.x Scene |
EMD |
L / |
L / |
/ |
L / |
L / |
/ |
/ |
EASY-ROB IGRIP Partfile |
IGP |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
ECGSIM |
TRI |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Eclipse Engine (War Inc. Battle Zone; The War Z) |
SCB/MAT |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Edgebreaker OVtable |
OV |
L / |
- / |
- / |
- / |
- / |
- |
- |
Effect3D Studio |
SCX |
L / |
L / |
L / |
L / |
Gen. / |
/ |
/ |
Electric Image |
FACT |
L / |
- / |
/ |
/ |
/ |
/ |
/ |
EMSE Wireframe (minor rev=3) |
WFR |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Enemy Territory: QUAKE Wars |
MD5B |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Enemy Territory: QUAKE Wars |
MD5MESH |
L / - |
L / - |
/ - |
L / - |
Gen. / - |
MTFS |
/ |
EnSite DIF |
XML |
L / |
L / - |
- / - |
- / - |
- / - |
- |
- |
Espresso3D |
E3A |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Espresso3D |
E3M |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
ESP Vision Scene |
ESC |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Eternal Lands |
E3D |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Euler 3D Text |
ELT |
L /- |
- / - |
- / - |
- /- |
- / - |
- |
- |
Extended RAW Triangles |
RAX |
L / |
L / |
- / - |
L / |
L / |
Automatic |
/ |
Fastgraph |
TXT |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Ferentus, Herrcot, Xiones |
CMH |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Ferentus, Herrcot, Xiones (non character objects) |
MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Final Fantasy 7 |
P |
L / - |
L / - |
L / - |
L / - |
/ - |
/ |
/ |
Flatland Rover |
BLOCK |
L /S |
L / S |
- / - |
L / S |
L / S |
Checked |
/ |
FlightSim Model |
DAT |
L / S |
L / S |
/ |
/ |
/ |
/ |
/ |
Flux Game Engine |
PSO |
L / - |
- / - |
/ - |
/ - |
/ - |
/ |
/ |
Fly3D |
F3D |
L / - |
- / - |
L / |
L / |
Gen. / - |
/ |
/ |
Forger3D |
M3D |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Fractal Detailer ASCII |
VTX |
L / |
L / |
- / - |
L / |
L / |
/ |
/ |
Fractal Detailer Binary |
VDU |
L / |
L / |
- / - |
L / |
L / |
/ |
/ |
Free Realms (and Star Wars: The Clone Wars Adventures) |
DME |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
FreeSurfer "New" Quadrangle Surface Binary |
* |
L / - |
L / |
- / - |
L / |
L / |
- |
- |
FreeSurfer Quadrangle Surface Binary |
* |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
FreeSurfer Triangle Surface ASCII |
ASC |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
FreeSurfer Triangle Surface Binary |
* |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
FreeSurfer Triangle Surface Patch ASCII |
ASC |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
GAEB REB-VB 22.013 DGM |
REB |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
GameExchange 2 ASCII |
GBF |
L / |
- / |
/ |
/ |
/ |
/ |
/ |
GAMUT /without transformation/ |
AGT |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
gCAD3D |
GCAD |
- / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
GDS things object / scene |
000/INP |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Generic Polygon Clipper (GPC) |
GPF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Genesis Rising |
GEOMB/GOBJ |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Genesis World Editor |
3DT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
GeoJSON [2D MultiPolygon] |
GEOJSON |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Geomview OOGL |
OFF |
L / S |
L / S |
L / |
- / - |
- / - |
- |
- |
Geoscape3D Heightmap (XxX Short) |
RAW |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
GEOSTAR |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
GFXFX Vector Object |
GVO |
L / S |
- / - |
/ |
/ |
/ |
/ |
/ |
GIANTS Engine Binary (Farming Simulator 2012, 2014) |
P3D |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
GiD ASCII Mesh |
MSH |
/ S |
/ S |
/ - |
/ - |
/ - |
- |
- |
GLBasic ASCII |
DDA |
L / |
L / |
- / |
L / |
L / |
Automatic |
/ |
GLC |
GLC |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
GLF Font |
GLF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
GLView |
3DV |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Gmsh |
POS |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Gmsh ASCII Mesh |
MSH |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
GNU Triangulated Surface Library |
GTS |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
Golgotha |
GMOD |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
Gouraud Shaded Vectors |
V10 |
L / S |
- / |
- / - |
/ |
/ |
- |
- |
Granado Espada |
LMA |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
GRASP |
SRF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Gray ASCII |
XML |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Gray Binary |
BIN |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Greenline Delimited |
DLF |
L / |
- / |
- / - |
- / |
- / |
- |
- |
Greg Hood's ASCII Triangle |
TRIA |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Greg Hood's Binary Triangle |
TRIB |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Half-Life Studio Model |
SMD |
L / |
L / |
- / - |
L / |
L / |
Automatic |
/ |
Happy Tree Friends: False Alarm |
MDL |
L / - |
- / - |
/ - |
- / - |
- / - |
- |
- |
Havok Vision Engine (Azera Online) |
MODEL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Helion |
3DF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Helios Entity |
ENT |
- / S |
- / |
- / - |
- / - |
/ |
- |
- |
Hellgate London |
WM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Hero Online, Knight Online |
N3CSKINS |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Hero Online |
N3PMESH |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Hexagon |
HXN |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Highlight Pro |
OBT |
L / S |
- / - |
- / - |
- / - |
/ |
- |
- |
Homeworld |
PEO |
L / |
- / |
- / - |
/ |
/ |
/ |
/ |
HOOPS 3D Metafile |
HMF |
/ S |
- / |
- / - |
/ |
/ |
- |
- |
Horde3D |
GEO |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
L ; L |
Houdini ASCII |
GEO |
- / S |
- / S |
- / |
- / |
- / |
/ |
/ |
Hugues Hoppe's M format |
M |
L / S |
L / S |
- / - |
/ |
/ |
/ |
/ |
iCube Engine (Point Blank) |
I3I |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Idea Spectrum Model (Realtime Landscaping Plus, Pro) |
ISM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
"II" Demo (TLS) |
BIN |
L / |
- / |
- / - |
- / |
- / |
/ |
/ |
IGES (entity 106) |
IGS |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
IGES (entity 110/102) |
IGS |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Illusion Viewer /without /transformation/ |
X |
L / |
- / |
- / |
L / |
Gen. / |
/ |
/ |
Imagemaster shape |
ISH |
/ S |
/ - |
- / - |
/ - |
/ - |
- |
- |
Imagine |
OBJ |
L / |
L / |
- / - |
- / |
- / |
- |
- |
Indexed Face Set (IFS) |
IFS |
L / S |
- / - |
- / - |
L / |
Gen. / |
/ |
/ |
"Insane" Demo |
R3D |
L / S |
- / - |
- / - |
L / S |
Gen. / - |
/ |
/ |
Insane Vehicle |
FFF |
L / - |
L / - |
- / - |
/ |
/ |
/ |
/ |
InSpeck FAPS |
NET |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Interactive Computer Graphics Triangle |
TRI |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
I.T.R. |
TER,LST |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
I.T.R. ASCII |
DAT |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
I.T.R. (p1,y1,x1,p2,y2,x2) |
DAT |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
IRIS Inventor V1.0 ASCII |
IV |
L / S |
- / - |
/ |
/ |
/ |
/ |
/ |
IRIS Inventor V2.0 Binary |
IV |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
IRIS Inventor V2.1 Binary |
IV |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
IRIT |
DAT |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
IRIT |
IRT |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
"I Want To Be Machine" DEMO |
OBJ |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Jane's® Combat Simulations USAF |
P3D |
L / |
L / |
- / - |
L / |
Gen. / |
/ |
/ |
Jane's® Combat Simulations WW2 Fighters |
J3T |
L / - |
- / - |
- / - |
- / - |
- / - |
/ |
/ |
Jane's® F-18 |
3DG |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
JavaView |
JVX |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Jaw3D |
JAW |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
J-Cad Alpha CSV |
* |
- / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
Jedi Knight 3DO |
3DO |
L / |
- / |
- / - |
L / |
L / |
/ |
/ |
JellyCar |
SOFTBODY |
L / - |
L / - |
- / - |
- /- |
- / - |
- |
- |
JEZZ 3D ENGINE |
JEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Joymax (Silkroad Online) |
BMS |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
JViewer |
FAC |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
JZB |
IFL |
/ S |
/ S |
/ - |
/ - |
/ - |
- |
- |
Kerkythea ASCII |
XML |
L / |
L / |
- / |
L / |
Gen. / |
Automatic |
/ |
Keroro Online |
MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Kingpin Model |
MDX |
L / |
- / |
- / - |
/ |
/ |
/ |
/ |
Kray /Triangles only/ |
SC |
L / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
LDraw /Triangles, quads only/ |
LDR, DAT |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
Leauge of Legends |
SCO |
L / S |
L / S |
- / - |
L / S |
L / S |
Automatic |
- |
Leauge of Legends (the new .skl format is not supported) |
SKN/SKL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; L |
Leauge of Legends |
WGEO |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
- |
Leveller Reference Shapes /Triangles/ |
LSL |
/ S |
/ S |
/ - |
/ - |
/ - |
- |
- |
Life Forms ASCII |
LF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Light Map Maker ASCII Scene |
TXT,TSE |
L /- |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
Light Map Maker Mesh |
TRI |
L / S |
- / - |
- / - |
L / S |
Gen. / - |
Checked |
/ |
Lightscape |
LP |
L / |
L / |
- / - |
- / |
/ |
- |
- |
LightWave 3D Lscript |
LS |
- / S |
- / - |
- / - |
- / S |
- / Gen. |
Checked |
/ |
LightWave 3D v5.x |
LWO |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
LightWave 3D v6.x |
LWO |
L / - |
- / - |
L / - |
L / - |
Gen. / - |
Checked |
/ |
Linden Binary Mesh (Second Life) |
LLM |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
LithTech ASCII |
LTA |
L / |
L / - |
L / |
/ |
/ |
/ |
/ |
Live for Speed |
CMX |
L / - |
- / - |
L / - |
L / - |
Gen. / - |
/ |
/ |
LONI |
TM |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Looking Glass Studios |
E |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Loong: The Power of the Dragon |
FSCN |
L / - |
L / - |
- / - |
L / - |
G / - |
Automatic |
/ |
Loong: The Power of the Dragon |
FSKIN |
L / - |
L / - |
- / - |
L / - |
G / - |
Automatic |
/ |
Loong: The Power of the Dragon |
FSM |
L / - |
L / - |
- / - |
L / - |
G / - |
Automatic |
/ |
Luna Online |
MOD |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Lune of Eden |
COL |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Lune of Eden |
MES |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Lunia Online |
SKINNEDMESH/XML |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Luxology Modo |
LXO |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
|
Mad Virgin Object |
MVO |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Maestia Online |
MMF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Magic Camera |
MCO |
- / S |
- / S |
- / - |
/ |
/ |
/ |
/ |
Majesty 2: The Fantasy Kingdom Sim |
MESH/MATERIAL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Manchester Scene Description Language |
MSDL |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Maple Input |
MPL |
- / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
MapInfo |
MIF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
MarbleCLAY |
MCL |
L / |
L / |
/ |
/ |
/ |
/ |
/ |
Marcin Vorbrodt's CMF Format |
CMF |
L / |
- / |
- / |
/ |
/ |
/ |
/ |
Marmoset |
MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Martial Heroes |
SKN |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
Marzipan |
VTP |
L / |
- / |
- / |
L / |
L / |
Checked |
/ |
Massive |
MASSIVE |
L! / |
L / |
- / - |
- / |
- / |
/ |
/ |
Materialize 3D! |
M3D |
L / S |
- / - |
/ |
/ |
/ |
/ |
/ |
Materials and Geometry Format |
MGF |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Mathematica 3-Script (polygons only) |
TS |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Matt3D Designer |
LL |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Matt3D Designer |
Z80 |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Maxon Cinema 4D XL v5.x |
C4D |
L / |
/ |
- / |
/ |
/ |
/ |
/ |
Medit |
MESH/MEDIT |
L / S |
L / S |
- /- |
- /- |
- /- |
- |
- |
Megahedron SMPL |
SMPL |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
Mercury Steam Engine (Castlevania: Lords of Shadow) |
MSH |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Mercury Steam Engine (Castlevania: Lords of Shadow) |
SM3 |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Mercury Steam Engine (Clive Barker's Jericho; Scrapland) |
SM3 |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2) |
MSH |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Metasequoia |
MQO |
L / S |
L / S |
- / - |
L / S |
L / S |
Automatic |
/ |
MetropoLight |
MLT/MSL |
L / - |
L / - |
- / - |
L / - |
L / - |
Checked |
/ |
MH KARTU DDM ASCII |
ASC |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
MH KARTU DDM Binary |
DDM |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Michael Garland's SMF |
SMF |
L / S |
- / - |
L / |
- / - |
- / - |
- |
- |
MicroLathe |
LAT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
MicroStation Command File |
* |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
MicroStation Macro |
BAS |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Midtown Madness 2 |
PKG |
L / |
- / |
/ |
L / |
Gen. / |
/ |
/ |
Midtown Madness ARTS |
GEO |
L / |
L / |
- / - |
- / |
- / |
- |
- |
Might & Magic Heroes VI |
GOBJ |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
MikuMikuDance |
PMD |
L / - |
L / - |
- / - |
L / - |
Gen. / |
Automatic |
L ; L |
MilkShape 3D ASCII |
TXT |
L / |
- / |
- / - |
L / |
Gen. / |
Checked |
/ |
MilkShape 3D Binary |
MS3D |
L / |
- / |
- / - |
L / |
L / |
Checked |
/ |
MilkShape 3D Text |
TXT |
L / |
- / |
- / - |
L / |
L / |
MTFS |
/ |
MiniCAD Text |
TXT |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Misfit 3D Model |
MM3D |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
Monster Trucks Madness 1&2 |
BIN |
L |
L |
- / - |
/ |
/ |
/ |
/ |
Moonlight Creator RAW |
MLRAW |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
MORAY User Defined Object |
UDO |
L /S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Morfit World ASCII |
WLD |
L / S |
L / S |
L / S |
L / S |
L / S |
Automatic |
/ |
Motocross Madness 2 |
SLT |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
MOVIE.BYU |
BYU |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
MU Online (undecoded simple object) |
BMD |
L / - |
L / - |
- / - |
L/ - |
L / - |
Automatic |
/ |
My3DEngine |
M3D |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Nav N Go iGO 8 |
MDL |
L / S |
- / - |
L / S |
L / S |
Gen. / Gen. |
Checked |
/ |
NCsoft (Auto Assault, Tabula Rasa) |
GEO |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
NeoEngine ASCII |
NSCE |
L / S |
L / S |
- / - |
L / S |
Gen. / Gen. |
Automatic |
/ |
Neon Grafix 3D |
SHP |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Neuro |
SMDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Neutral File Format [NFF] |
NFF |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Next Limit Scene Data |
SD |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Nichimen |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Nicktoons Racing |
GEO |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Nitroplus (SoniComi) |
MDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Nitroplus (More! SoniComi) |
MDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Now3D Object |
NOB |
L / |
L / |
/ |
/ |
/ |
- |
- |
Now3D Scene |
NSC |
L / S |
L / |
/ |
/ |
/ |
- |
- |
NUAGES (with slice/HPGL save option) |
CNT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
ObEd |
OBJ |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Object File Format [OFF] |
OFF |
L / S |
- / - |
/ |
- / - |
- / - |
/ |
/ |
ObjectView |
3DO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Ogopogo |
3DC;3DD |
L / |
- / |
- / - |
/ |
/ |
/ |
/ |
Ogre ASCII |
XML/MATERIAL |
L / S |
L / S |
L / S |
L / S |
Gen. / Gen. |
Automatic |
/ |
Ogre Binary |
MESH/MATERIAL |
L / |
L / |
L / |
L / |
Gen. / |
Automatic |
/ |
"Oldskool Trippin" Demo |
DBV |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Oleg's B3D format |
B3D |
L / - |
L / - |
- / - |
L / - |
/ - |
/ |
/ |
Oleg's RWB format |
RWB |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
OMSI - The Bus Simulator v1.00 |
O3D |
L / - |
L / - |
- / - |
L / - |
G / - |
Automatic |
/ |
OneTwo3DO |
3DP |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
OneTwo3DO |
ASE |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
OneTwo3DO |
TXT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
OpenCTM (RAW compression) |
CTM |
L / |
L / |
L / |
L / |
Gen. / |
Automatic |
/ |
OpenFlight Scene Description Database |
FLT |
L / |
- / |
L / |
L / |
Gen. / |
Checked |
/ |
OpenFx |
MFX |
L / |
L / |
- / - |
/ |
/ |
/ |
/ |
OpenGL 'C' code fragments |
C |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
OpenJSCAD |
JSCAD |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Openplane |
LOD |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
/ |
/ |
OpenSCAD |
SCAD |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Open Universe |
BMF |
L / |
L / |
- / - |
L / S |
Gen. / - |
Automatic |
/ |
OpenZone |
MSH; SCN |
L / |
L / |
- / |
L / |
L / |
Automatic |
/ |
Operation Flashpoint (MLOD) |
P3D |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Orbiter Space Flight Simulator |
MSH |
L / |
L / |
- / |
L / |
Gen. / |
/ |
/ |
Orion Engine v1 (The Stalin Subway; The Stalin Subway: The Red Veil) |
MSH |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
OrthoModel |
ORT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Outrage Object Format (Descent 3) |
OOF |
L / - |
- / - |
- / - |
L / - |
L / - |
Checked |
/ |
Outrage Room Format |
ORF |
L / S |
- / - |
- / - |
- / - |
- / S |
/ |
/ |
oZone3D |
XML |
L / |
L / |
- / |
L / |
Gen. / |
Automatic |
/ |
PAGErender 3D |
FAC |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Painkiller |
PKMDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Painter 3D |
P3D |
L / |
L / |
- / - |
L / |
/ |
/ |
/ |
Panda3D |
EGG |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
Panorama |
RT |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Panzer Elite |
RRF |
L / - |
/ - |
- / - |
- / - |
- / - |
- |
- |
Path of Exile |
SMD/SM/MAT |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Patrick Flynn's Poly Format |
POLY |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Peak3D |
ASC |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
Pepakura Designer v2 ASCII |
PDO |
L / |
L / |
- / |
L / |
L / |
MTFS |
/ |
PGM |
PGM |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Pixel 3D |
PXL |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
PlantStudio |
PLA |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
PlantStudio |
TDO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
PLG |
PLG |
-/ S |
/ |
- / - |
- / - |
- / - |
- |
- |
PLY2 |
PLY2 |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
PMesh (University of Edinburgh) |
OBJ |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Point Orientation Tool (POT) |
PWN |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Poisson Surface Reconstructor ASCII |
NPTS |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Poisson Surface Reconstructor Binary |
BPTS |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
PolyCAD |
POL |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
PolyCAD (3D Polygon) |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
PolyCAD (3D Polyline) |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Polygon File Format (Stanford) ASCII |
PLY |
L / S |
- / - |
L / S |
/ |
/ |
/ |
/ |
Polygon File Format (Stanford) Binary |
PLY |
L / S |
L / S |
L / |
/ |
/ |
/ |
/ |
Polygons |
RAW |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
PolyRay |
PI |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Poser Prop |
PP2 |
L / |
L / |
- / - |
L / |
L / |
/ |
/ |
POVLAB Lathe |
LTH |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
POVLAB Scene |
SCN |
- / S |
/ |
/ |
- / - |
- / - |
- |
- |
POV-Ray ASCII /triangles only/ |
POV |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
POV-Ray Binary |
POB |
L / - |
- / - |
- / - |
/ |
/ |
/ |
/ |
Power Render |
PRO |
L / - |
L / - |
- / - |
L / - |
L / - |
MTFS |
/ |
ppModeler Text |
3DT |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Prince of Persia 3D |
K2A |
L / S |
L / S |
L / |
L / S |
L / S |
Automatic |
/ |
Prisms ASCII |
POLY |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Prisms Binary |
BPOLY |
L / S |
L / S |
L / |
L / - |
Gen. / - |
/ |
/ |
PRO/Engineer render |
SLP |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Protein Data Bank |
PDB,ENT |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
ProtoCad 3D Numeric Value |
VAL |
L! / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
PV3D |
TXT |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Qhull Mathematica |
M |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Qhull OFF |
TXT |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
QQXY |
SKEM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
QQXY |
SM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Quake Model |
MDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Quake Pack |
PAK |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Quake II. Model |
MD2 |
L / - |
- / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Quake II. Pack |
PAK |
L / - |
- / - |
- / - |
L / - |
L / - |
Checked |
/ |
Quake III. Model |
MD3 |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
quick3D Object |
Q3O |
L / |
- / |
- / - |
/ |
/ |
/ |
/ |
quick3D Scene |
Q3S |
L / |
- / |
- / - |
/ |
/ |
/ |
/ |
QuickDraw 3D ASCII Mesh |
A3D |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
QuickDraw 3D Binary Mesh |
3DMF |
L / S |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
- |
QuickSlice |
SLC |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
R2: Reign of Revolution |
RMB |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; L |
Racer |
DOF |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Radiance |
RAD |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
RadiosGL |
MDL |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
RadiosGL |
RGL |
L / - |
- / - |
- / - |
/ - |
/ - |
/ |
/ |
Radiosity |
RADIO |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Ragnarok |
RSM |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Railroad Tycoon 3 |
3DP |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
Railroad Tycoon 3 |
PK4/3DP |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
RapidForm polygon faces data |
FCS |
L / S |
- / - |
L / S |
-/ - |
- / - |
- |
- |
Raster3D /triangles,spheres,cylinders only/ |
R3D |
L / S |
L / S |
- / - |
-/ - |
- / - |
- |
- |
RAW Triangles |
RAW |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
RAW Triangles, Fractint Color |
RAW |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Rayce |
R |
- / S |
- / - |
- |
- / - |
- / - |
- |
- |
Ray Dream Designer /Polygons only/ |
R3D |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
RayLab |
RL |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
RayLathe |
DAT |
L / - |
- / - |
/ |
- / - |
- / - |
- |
- |
RayShade |
RAY |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Reaction Engine /single,non animated object only/ |
RPL |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
Real 3D RPL |
RPL |
L! / S |
- / S |
/ |
- / - |
- / - |
- |
- |
RealFlow Binary Mesh |
BIN |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Redqueen Rendering Tool |
RRT |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
RefLandscape Landscape |
* |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Reflections |
R3D,R4D |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Refractor Engine (Battlefield 1942; Battlefield Vietnam) |
SM/RS |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Refractor Engine 2 (Battlefield 2142; Battlefield Heroes) |
SKINNEDMESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Relic Entertainment |
RGM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
REND ASCII |
ASC |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
REND BINARY |
BIN |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Render |
SLP |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
RenderDotC |
RDC |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
RenderMan |
RIB |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
RenderMorphics ASCII |
XOF |
- / S |
/ |
- / - |
- / - |
- / - |
/ |
/ |
RenderMorphics Binary |
XOF |
L / S |
L / - |
- / - |
- / - |
- / - |
/ |
/ |
RenderSoft VRML Editor |
RSD |
L / S |
/ |
- / - |
- / - |
- / - |
- |
- |
RenderStar |
VOL |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
RenderWare Binary |
DFF |
L / |
- / |
L / |
L / |
Gen. / |
/ |
/ |
RenderWare Script |
RWX |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Revolution3D Graphics Engine |
DXE |
L / S |
- / - |
- / - |
L / - |
L / |
/ |
/ |
Re-Volt |
PRM |
L / - |
L / - |
- / - |
L / - |
L /- |
MTFS |
/ |
Re-Volt |
W |
L / - |
L / - |
- / - |
L / - |
L /- |
Automatic |
/ |
Rhinoceros (meshes only) |
3DM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
/ |
/ |
Richard Burns Rally |
SGC |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
RISA-3D (plates only) |
R3D |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
ROBLOX ASCII Mesh 1.0 |
MESH |
- / S |
- / - |
- / - |
- / S |
- / Gen. |
- |
- |
ROBLOX Binary Mesh 2.0 |
MESH |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Rocket Jockey |
RWB |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Rodin4D |
BIN (from .R4S) |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Rotater |
TXT |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Royal Quest |
MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
Rusty Hearts |
MGM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; L |
Rysk Your Life 2 |
R3S |
L / S |
L / S |
- / - |
L / S |
Gen. / Gen. |
Automatic |
/ |
Rysk Your Life 2 |
Z3AM |
L / S |
- / - |
- / - |
L / S |
Gen. / Gen. |
MTFS |
/ |
Rysk Your Life 2 (the save module needs the original .z3m file!) |
Z3M/SKEL |
L / S |
L / - |
- / - |
L / S |
Gen. / Gen. |
Automatic |
-/S ; -/S |
Satellite Tool Kit (PolygonMesh only) |
MDL |
L /S |
L / S |
- / - |
L / |
Gen. / |
Automatic |
/ |
Scape |
STM |
L /- |
- / - |
/ |
- / - |
- / - |
- |
- |
Sced /without transformation/ |
BASE/SCN |
L / - |
L / - |
/ |
- / - |
- / - |
- |
- |
Scene |
DAT |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
Scions of Fate |
MDL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Scions of Fate |
SKIN |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Sculpt 3D/4D Scene |
SCENE |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Sculpt 3D Script |
SCRIPT |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Sculpt 4D Script |
SCRIPT |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
SDF |
SDF |
L / |
- / |
- / - |
L / |
L / |
/ |
/ |
Secret Agent Clank |
COOKED |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
- |
- |
Sega GT 2002 |
XMX |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Serious Sam: The Second Encounter |
MDL |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
SFS4 Soaring Simulator |
DDD |
L / |
L / |
- / - |
L / |
L / |
Automatic |
/ |
SGI Polyhedron |
PHD |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
SGI Radiosity |
GFO |
L / - |
- / - |
L / - |
- / - |
- / - |
- |
- |
Shade |
SHD |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Shadow Man |
MSH |
L / - |
L / - |
- / - |
L / - |
L / - |
MTFS |
/ |
Shaiya Online (the save module needs the original .3dc file!) |
3DC |
L / S |
L / S |
- / - |
L / S |
Gen. / Gen. |
Automatic |
L/S ; L/S |
Shaiya Online |
3DE |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Shaiya Online |
3DO |
L / S |
L / S |
- / - |
L / S |
Gen. / Gen. |
Automatic |
/ |
Shaiya Online |
SMOD |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Showcase Ray-Tracer /Tris/Rects only/ |
SHW |
L / S |
L / S |
/ |
- / - |
- / - |
/ |
/ |
Silo |
SIA |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
SilverScreen |
SF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
SIMM (Software for Interactive Musculoskeletal Modeling) |
PHD |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Simple 3D |
3D |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Simple File Format [SFF] /Polys only/ |
SCN |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Sin |
SAM/SBM |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Sin |
SIN |
L / - |
- / - |
- / - |
L / - |
L / - |
/ |
/ |
Sin |
PAK |
L / - |
- / - |
- / - |
L / - |
L / - |
/ |
/ |
Sins of a Solar Empire ASCII |
MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
Sins of a Solar Empire Binary |
MESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
SKELETON 3D |
3DB |
- / S |
- / - |
/ |
- / - |
- / - |
- |
- |
sof3D |
SOF |
L / S |
- / - |
- / - |
L / |
L / |
/ |
/ |
Solid Dinamics ASCII |
SDN |
L / - |
- / - |
/ |
- / - |
- / - |
- |
- |
Softimage 3D ASCII Mesh |
HRC |
L / S |
L / S |
- / - |
/ |
/ |
/ |
/ |
Softimage 3D Binary Mesh |
HRC |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
Softimage XSI v1.x; v3.x ASCII |
XSI |
L / - |
- / - |
- / - |
L / - |
L / - |
Checked |
/ |
Sonalysts Combat Simulations (Dangerous Waters, Fleet Command) |
J3D |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Southlogic Studio (Deer Hunter,Trophy Hunter) |
J3D |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Spark Engine (Natural Selection 2) |
MODEL/MATERIAL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Spatial Data Modeling Language |
SDML |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
SPOCK /triangles only/ |
SPO |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
SPX |
SPX |
L / - |
L / - |
- / - |
L / - |
/ |
/ |
/ |
SRAW Triangles |
RAW |
L / S |
- / - |
- / - |
- / - |
- / - |
/ |
/ |
Star Trek: StarFleet Command |
MOD |
L / - |
L /- |
- / - |
L / - |
L / - |
Automatic |
/ |
Star Wars: Battlefront |
MSH |
L / - |
L /- |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Star Wars: Battlefront |
TER |
L / - |
L /- |
L / - |
Gen. / - |
Gen. / - |
Automatic |
/ |
Star Wars: Empire at War |
ALO |
L / - |
L /- |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Star Wars: Galaxies |
MGN/SHT |
L / - |
L /- |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Star Wars: Galaxies |
MSH/SHT |
L / - |
- /- |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Star Wars: Starfighter |
MSH/MTL |
L / - |
L /- |
- / - |
/ - |
/ - |
/ |
/ |
Star Wars: Starfighter /without transformation/ |
PMDL |
L / - |
L /- |
- / - |
/ - |
/ - |
/ |
/ |
Starshatter |
MAG |
L / - |
L /- |
- / - |
/ - |
/ - |
/ |
/ |
StarShip Troopers (single object only) |
SBM |
L / - |
L /- |
- / - |
L / - |
Gen. /- |
Automatic |
/ |
"Start Me Up" Demo |
HCR |
L / S |
- / - |
- / - |
- / - |
- / - |
/ |
/ |
Stefan Zerbst's ZFX format |
ZFX |
L / |
L / |
- / |
L / |
Gen. / |
Automatic |
/ |
Stereolithography ASCII |
STL |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Stereolithography BINARY |
STL |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
StlView |
SOL |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
Storm3D |
SOD |
L / - |
- / - |
- / - |
L / - |
L / - |
Automatic |
/ |
STP (University format) |
STP |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
"strange feelings" Demo |
OB3 |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
Stratasys Genesys Xs (with slice/HPGL save option) |
SSL |
L / - |
- / - |
/ |
- / - |
- / - |
- |
- |
Strawberry Shortcake: The Sweet Dreams |
INS |
L / - |
- / - |
- / - |
L / - |
L / - |
Checked |
/ |
Stripe |
OBJF |
- / S |
- / - |
/ |
/ |
/ |
/ |
/ |
Sunflow |
SC |
L / |
L / |
- / - |
L / |
Gen. / |
Automatic |
/ |
SUN "shaded" |
DAT |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Super3D |
TXT |
- / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
Superficie |
SUP |
- / S |
/ |
/ |
/ |
/ |
- |
- |
"SUPER MEIZE-X32" 4K Intro |
32D |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
SuperViewer |
SV |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
SUPPA 3D Engine |
GEM |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Supreme Commander |
SCM |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Surface Evolver /simplex model only/ |
DMP |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Surface Evolver /simplex model only/ |
FE |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
SURFMODL |
SRF |
L / S |
L / - |
- / - |
- / - |
- / - |
- |
- |
SURFER ASCII Grid |
GRD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
SURFER Binary Grid |
GRD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Surfstand Surface Data File |
SDF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
SurRender 3D |
HX |
L / - |
- / - |
- / - |
L / - |
L / - |
Checked |
/ |
Sutherland VW database |
DAT |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Tachyon |
DAT |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
Tales of Fantasy |
SKEM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Tales of Fantasy |
SM |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Tecnomatix ROBFACE /Composite Curve only/ |
RF |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Tecnomatix ROBFACE /Facet Block only/ |
RF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Tecplot |
TEC |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
TerraGear |
ATG |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Terminator 3: War of the Machines |
SCA |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Terragen /257*257/ |
TER |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Terragen 2 (unprotected) |
TGO |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
TetGen |
POLY |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
TetGen |
SMESH |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
TexMesh3D |
TRI |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Textured Triangles |
TRI |
L / S |
- / - |
- / - |
L / S |
Gen. / - |
Checked |
/ |
Thang Online |
MSH |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
/ |
"The Friday Night" Demo |
K3D |
L / |
L / |
- / - |
L / |
Gen. / - |
Automatic |
/ |
The Last Dance |
MESH |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
The Nebula Device 2 ASCII |
N3D2 |
L / S |
- / - |
- / - |
/ |
/ |
- |
- |
The Nebula Device 2 Binary |
NVX2 |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Third Wire Productions |
LOD |
L / - |
- / - |
- / - |
L / - |
Gen. / - |
MTFS |
/ |
Third Wire Productions |
SHD |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Thread |
3D |
L / - |
- / - |
- / - |
L / - |
/ |
/ |
/ |
Tianji Online |
MDX2 |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Titan Quest |
MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
TOPOS |
3DF |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Total Air War |
SH |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Touhou Dokasuka |
GSA |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
TPOLY |
TPOLY |
L / S |
- / - |
/ |
- / - |
- / - |
- |
- |
Trainz Mesh Importer |
XML |
/ S |
/ S |
- / - |
/ S |
/ Gen. |
Automatic |
/ |
Traktor |
TMX |
L / |
- / |
- / - |
/ |
/ - |
/ |
/ |
Triangles |
TRI |
L / S |
L / S |
- / - |
- / - |
- / - |
- |
- |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
VCOLMESH |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
MODEL |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
VMESH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Trinity Online |
MMB |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Triple Dash Garlic 3D Engine |
NFT |
L / S |
L / S |
- / - |
L / S |
L / S |
Automatic |
/ |
Turbo Silver |
OBJ |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
Twente Object |
TOF |
L / |
- / |
- / - |
- / - |
- / - |
- |
- |
Tycoon City: New York |
DM |
L / - |
- / - |
L / - |
L / - |
Gen. / - |
MTFS |
/ |
Ultimate Ride |
MX |
L / |
L / |
- / - |
L / |
L / |
Automatic |
/ |
Unigine Engine (Oil Rush) |
MESH |
L / - |
- / - |
L / - |
L / - |
Gen. / - |
MTFS |
/ |
Unigraphics Facet |
FAC |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
University of Minnesota Geometry Center data |
TRI |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Unreal |
*_D.3D;*_A.3D |
L / |
- / |
/ |
/ |
/ |
/ |
/ |
Unreal Engine Skeletal Mesh |
PSK |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
MTFS |
L/- ; L/- |
UnrealEd |
T3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
UnrealEd 3 |
T3D |
L / S |
- / - |
- / - |
/ |
/ |
/ |
/ |
V8 Challenge |
XO |
L / |
- / |
/ |
/ |
/ |
/ |
/ |
VDrift |
JOE |
L / - |
L / - |
- / - |
L / - |
L / - |
Automatic |
/ |
Vector Object |
VO |
L / S |
- / |
- / - |
/ |
/ |
/ |
/ |
VectorWorks VectorScript |
TXT |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
VersaCad 3D Complex Polygon |
PLG |
- / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Vertex |
VTX |
L / |
L / |
- / - |
L / |
Gen. / - |
Checked |
/ |
Vertex 3D Model Assembler |
V3D |
L / S |
L / S |
- / - |
/ |
/ |
/ |
/ |
Vertex ASCII |
ASC |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
Vertex-Edge-Face |
VEF |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Vertigo ASCII |
POL |
/ S |
- / - |
- / - |
- / - |
- / - |
- |
- |
VideoScape 3D ASCII |
GEO |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
VirtuaLight /Polys and triangles only/ |
VIB/VB |
/ S |
/ S |
- / - |
/ |
/ |
/ |
/ |
Virtual Tuning |
GEO/MAT |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
Vision3D |
TXT |
/ S |
/ S |
- / - |
- / - |
- / - |
- |
- |
Vision 3D Engine (Desperados 2: Cooper's Revenge; Emergency 3; Lula 3D) /without transformation/ |
V3O |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
; |
Vista Pro ASCII Elevation Data 258x258 |
TXT |
L! / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Vista Pro Binary Elevation Data 258x258 |
BIN |
L! / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
Visualization Toolkit ASCII |
VTK |
/ S |
- / - |
- / - |
/ S |
- / - |
/ |
/ |
Vivid |
V |
- / S |
- / S |
- / - |
- / - |
- / - |
- |
- |
V.O.D.K.A. |
POB |
L / S |
L / S |
L / S |
L / S |
L / S |
Checked |
/ |
Voltron: Defender of the Universe |
CMFH |
L / |
L / |
/ |
L / |
Gen. / |
Automatic |
L ; |
VORT |
VOR |
L / S |
L / |
/ |
- / - |
- / - |
- |
- |
Voxblast ASCII /Polygons only/ |
POLY |
L |
L |
- / - |
- |
/ |
- |
- |
VRMesh |
VRG |
L / |
- / |
- / |
L / |
Gen. / |
Checked |
/ |
VRML Scene V1.0 ASCII |
WRL |
L / S |
L / S |
/ |
L / S |
L /S |
Automatic |
/ |
VRML Scene V2.0 ASCII |
WRL |
- / S |
- / S |
/ |
- / S |
- / S |
Checked |
/ |
Warcraft III |
MDX |
L / - |
/ - |
- / - |
L / - |
Gen. / - |
Checked |
/ |
Warzone 2100 |
PIE |
L / S |
L / S |
- / - |
L / S |
L / S |
Automatic |
/ |
Wavefront |
OBJ/MTL |
L / S |
L / S |
- / - |
L / S |
L / S |
Automatic |
/ |
Web3D Consortium Extensible 3D |
X3D |
- / S |
- / S |
- / - |
- / S |
- / S |
Checked |
/ |
WEBOOGL |
OOG |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
Winimages /tri,rect only/ |
W3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |
With Your Destiny |
MSA |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
- |
With Your Destiny |
MSH |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L ; |
Worldcraft |
MAP |
L / - |
- / - |
- / - |
/ |
/ |
/ |
/ |
World Render 3D |
WRD |
L / S |
- / - |
- / - |
- |
/ |
- |
- |
WorldToolKit Neutral File Format |
NFF |
L / S |
L / S |
L / |
L / |
Gen. / - |
/ |
/ |
X3D |
OBJ |
L / - |
L / - |
- / - |
- / - |
- / - |
- |
- |
XGL |
XGL |
/ S |
/ S |
- / - |
- / - |
- / - |
- |
- |
XIII Century: Death or Glory |
OSM |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
XIII Century: Death or Glory |
OSS |
L / - |
- / - |
- / - |
L / - |
L / - |
MTFS |
/ |
XNALara ASCII Mesh |
MESH.ASCII |
L / |
L / |
/ |
L / |
Gen. / |
Automatic |
L ; L |
XNALara Binary Mesh |
MESH |
L / S |
L / S |
L / S |
L / S |
Gen. / Gen. |
Automatic |
L/S ; L/S |
xNormal Simple Binary Mesh |
SBM |
L / S |
/ |
- / - |
L / S |
L / S |
MTFS |
/ |
X-Plane v7.x |
OBJ |
L / S |
/ |
- / - |
L / S |
L / S |
Checked |
/ |
X-Plane v8.x |
OBJ |
L / |
L / |
- / - |
L / |
Gen. / |
Automatic |
/ |
YafRay |
XML |
L / S |
L / S |
- / - |
L / - |
L / - |
Checked |
/ |
YAODL (SGI PowerFlip) |
TXT |
/ S |
/ S |
- / - |
- / - |
- / - |
- |
- |
YASRT Raytracer /Polys and tris only/ |
YST |
L / S |
L / S |
/ |
- / - |
- / - |
- |
- |
YS Flight |
SRF |
L / |
L / |
- / - |
- / - |
- / - |
- |
- |
Z Corporation |
ZPR |
L / - |
- / - |
- / - |
- / - |
- / - |
- |
- |
ZnZin Engine (Rose Online) |
ZMS |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
L/- ; L/- |
Zu Online |
MEX |
L / - |
L / - |
- / - |
L / - |
Gen. / - |
Automatic |
/ |
_3D |
_3D |
L / S |
- / - |
- / - |
- / - |
- / - |
- |
- |